Magic: The rally has changed a lot since I was a child. I remember having received one or two roofs for my tenth birthday because my parents thought it was the same thing as Yu-Gi-Oh A+ for effort. But I'm too young to find rules and spend most of the time playing PC games that come with it. Go ahead for almost two decades and I have never returned to TCG.
Thank you to my colleagues. Joe Parlock, I gradually absorb MTG knowledge through Osmosis in the last few years, while I learned about the streets of Cpenna, Innistrad and Kamigawa: The Neon Dynasty that fans are loved and criticized by the fans in a way that they surveyed the characters and stories while stretching the meaning of the universe. I still learn the rope. But it seems that the wizard of the coast is eager to push the MTG to a new and unexpected place, even if it makes a hardwater frustration.
MTG's crossover set is a blessing and curse.
I understand concern Have serious money in the crossover and slow But of course, we have seen MTG, including important features such as the Lord of the Rings, Doctor or Final Final into the main game, instead of focusing on added to Canon's universe.
These things are not just a single booster or limited secret set – although those things are existing – but the full set that arises from the original thoughts that we will see a few years ago. These things still exist. But if you have been following MTG for decades, and now you are stuck with the IP-Ridden deck that you don't care, you can hardly get pregnant.
'Universes Beyond' is a nickname given to these crossover sets, with the Blanche Gagger, including what they like in the future.
However, in Flipside, it works unbelievably in bringing new people into folding. I feel confident in saying that MTG is bigger than ever and I will not write this work if I don't experience my intelligence, both part of my work and the existence of Crossover, which serves the fans that I have to stand up and notice. Yes, I am a simple organ. But if this is the driving force that I have to pay attention to anything other than the delicious Final Fantasy card, whether
But SpongeBob Secret Lair is an exception.
This brought me to Spongebob Secret Lair, which saw its card revealed at the beginning of last week to a mixed welcome. There will be a total of three drops that arrive as part of Crossover and some have the original art of characters such as Spongebob, Patrick, Squidward, MR KRABS or Sandy; While others are playing around the nature of the internet virus of the yellow characters that have a good amount of mames. These things do not have a heavy interpretation, but it is performed by Tyler Walpole, general MTG artist.
Right now, I think about this, it's not different from the way I imagine MTG to make a secret cave. Shrek has no doubt that there is a mixture of traditional arts, viruses and symbolic references.
When looking at the first glance, I think they are fake or simulated by some fans who want to dip in the current passion of the MTG by combining IP in the market, but not correct. Do you know anything? I am OK with it. Magic: The rally has continuously pushed things in the last few years. Proven that the fans are not formal and easily uninformed that their interests are both in their own universe and presenting the crushed.
I would not be surprised if this secret cave was sold out quickly due to the limited characteristics of the card and the surrounding conversation, throwing the game again in the news to the level that I felt that it was forced to write about this again. I am sitting and observing and this is what the coast of the coast wants. It generates more revenue to support the discussion between the community that invests incredible in the next move.
In addition, Spongebob Secret Lair is a love letter for the characters that many players grow up with the use of the internet culture that still exists to this day. I understand the desire to be valuable and protect the universe such as MTG, but when talking about this opportunity, why not slightly loosen?

Magic: Gathering
- Franchise
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Magic: Gathering
- Traditional release date
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August 5, 1993
- Number of players
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2+