Starting position and level requirements for all DLC

Although there is a lot to love about the base version of Fallout New VegasDLC for the game transformed it from a great post-apocalyptic RPG into a legendary title. New perks, new skills, new items, and other new content. Many will be automatically added to the final version of the game when starting a new save. But to experience these DLCs, you'll need to find their starting location.



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There are four story DLCs in total. New Vegas: Honest Hearts, Old World Blues, Dead Money, and Lonesome Road each have different recommended starting levels. and different locations where the Courier can start each new story. They are usually located in unique locations from the Mojave.

Updated December 6, 2024 by Erik Petrovich: In Fallout: New Vegas, the DLC levels vary from around level 10 to level 25, but you can start any New Vegas DLC without reaching the minimum recommended level. And there's a good reason that every Fallout: New Vegas DLC includes a handful of special weapons and equipment that aren't found in the base game. It is a weapon that can greatly enhance low level players if the requirements are met. All Fallout: New Vegas DLC items and level requirements have been updated to include a brief list of New Vegas DLC weapons and equipment. unique with each extension If you decide to enter the DLC before the recommended level, Please be careful not to get stuck in a situation where you cannot escape without loading a very old save.



1 honest heart

Impact from the game Honest Hearts

Joshua Graham is missing.

and replaced him with the legend of the Burning Man walking the wasteland.

It's probably just a ghost story of the tribe.

But New Canaan has been quiet for a long time.

at honest heart The DLC takes a Courier from the Mojave Wasteland to Zion National Park in nearby Utah. The DLC starts off quickly when players are ambushed and forced to return to the wasteland.

honest heart It offers some of the most interesting expansions to the base game's lore. And there is also the strangeness of the original setting. from rituals related to drugs to the burned man who had been Caesar's second in command. honest heart It's a great DLC that players can start relatively quickly.


How to start an honest heart

to start honest heart Downloadable Content for Fallout New VegasHead northeast from the Westside West entrance and enter the roads that run from each side of New Vegas' North Side at honest heart The starting location is in the Northern Passage, a cave that can be found on a hill about halfway down this road.

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Or select the “Happy Trails Expedition” mission on your Pip-Boy to follow. honest heart starting position This mission should be automatically added to your mission record when creating a new character. Although we recommend going to level 10 as the minimum level. honest heartYou can start DLC sooner than that. If you want a change from the normal default experience

Honest Hearts Unique DLC Weapons and Equipment

  • The light that shines in the darkness: The pistol held by Joshua.
  • Compliance agency: A laser pistol that can paralyze enemies when hit with a critical hit.
  • Punch the power of salt on wounds.: A powerful punch that also deals poison damage.
  • You are a hug: Gauntlets that allow you to slash enemies with claw and non-weapon attacks.


2 old world blues

Doctor Klein in Old World Blues, Fallout New Vegas' DLC

Many years ago Big Mountain's mind and computer are filled with bullet trajectories, weapon diagrams, and nuclear theories.

Problems begin to outpace solutions. First geometrically Then multiply When the war intensifies The questions also intensified.

old world blues Swing the Courier to a special place called Big Empty, to a place called Big Mountain, which is separated from the rest of the wasteland. After being kidnapped by a creature known as the Think Tank, which combines the world's greatest scientists into a single bumbling robot, the Courier's brain is wiped out.

The rest of the DLC will have players trying to reclaim their brains. and all the wacky scientific activities an adventure can create. Scorpion Robot Grandma is a mutant. and the ability to coax your brain back into the skull. Make this one of the best. New Vegas DLC to experience


How to Start an Old World Blues Song

to start old world blues Downloadable Content for Fallout New VegasYou need to find the abandoned Mojave Drive-In theater. which is southeast of Nelson, at old world blues The default position is the projector, which can only be interacted with at night when the eye roll plays on the screen. Open it up and watch as the Courier is taken to this strange scientific facility.

Or select the “Midnight Science Fiction Feature” mission on your Pip-Boy to follow along. old world blues starting position This mission should be automatically added to your mission record when creating a new character. Although we recommend going to level 15 as the minimum level. old world bluesYou can start the DLC at previous levels.

Old World Blues' unique DLC weapons and equipment

  • Fido: A minigun that uses dog brains in a red pipe attached to the front of the gun.
  • Elijah's Jury's Tesla Cannon: An extremely powerful energy cannon created before the war.
  • Christine's CoS Soundproof Rifle: A soundproof sniper rifle that deals very high damage.
  • Antenna X-2: Single radar antenna that can be used as a two-handed weapon.


3 dead money

dead money bad ending

This opening should symbolize the road to a bright future. Not just for the world But for everyone who enters its doors

An opportunity for everyone to start again.

Except – Sierra Madre was never opened.

at dead money The DLC brings players to the lavish resort that once meant the ultimate in opulence, Sierra Madre Casino, before its grand opening. The bomb went off and stayed on forever. Now there are rumors circulating that there is a treasure beneath the Sierra Madre, which attracts couriers to search for it.

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Even though this DLC is considered to be one of the weakest of the four DLCs. New Vegasdead money Still presenting unique characters interesting story and new items and new benefits to the game, although you will have to travel far in the game to complete the level prerequisites. But it's worth avoiding.


How to start dead money

to start dead money Downloadable Content for Fallout New VegasStart from Nelson in the far east of the main Mojave Wasteland map and head northeast on the road. dead money The starting location is the Abandoned Brotherhood of Steel Bunker, which is just a few minutes' walk northeast from Nelson.

Or select the “Sierra Madre Grand Opening” mission on your Pip-Boy to follow. dead money starting position This mission should be automatically added to your mission record when creating a new character.

Although we recommend going to level 20 which is the minimum level. dead moneyYou can start this DLC earlier if you want a challenge. The difficulty of the enemy in this matter and lonely road It's a slight increase compared to the base game and other DLC, so it's good to level up as much as you can and get some nice gear. before heading to this area

Unique DLC Weapons and Equipment Dead Money

  • Holorifle: An energy sniper rifle that looks like a grenade launcher. Attack targets instantly without dropping bullets or taking time to travel.
  • bear trap punch: A bear trap attached to a rope that you can use as a punching weapon.
  • Cosmic knife: A special sharp knife that deals extra damage to limbs.


4 lonely road

Courier in Fallout: New Vegas DLC Lonesome Road

It is said that war-war never changes.

But men do so on the roads they walk.

And this road has come to an end.

while dead money It's a bit more of a divisive addition. New VegasThe general consensus is that lonely road is the best thing that lonely road The DLC story concludes the Courier's story, which began before Benny was shot in the head in the opening cutscene.

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Long story short, the Courier delivered something that changed history to one man in particular: Ulysses.

In this DLC, players are transported to The Divide, an area with a harsh environment. (tornadoes, earthquakes, destruction storms, etc.) The lonely road to Ulysses is full of conflict and hardship – and lots of nuclear warheads – but it's worth walking before you finish the game and head to the. Hoover Dam to complete the finale


How to start a lonely road

to start lonely road Downloadable Content for Fallout New VegasStart from Primm and head west. Cross the road and enter the hill. lonely road The default location is Canyon Wreckage, and like all other locations, it will appear with a warning when you attempt to enter the DLC zone for the first time.

Or select “The Reunion” mission on your Pip-Boy to follow along. lonely road starting position This mission should be automatically added to your mission record when creating a new character. We highly recommend reaching at least level 20, but preferably higher (around level 25) before trying to start playing. lonely road– This is the hardest and final DLC, so make sure you're prepared. (And consider other DLC first) before jumping in.


Lonesome Road's Unique DLC Weapons and Equipment

  • Baggage allowance: Mines that can be placed and detonated at the wielder's discretion.
  • Shoulder mounted machine gun: A very powerful and heavy small gun that requires great strength and gun skills to wield.
  • old glory: A flagpole with a golden eagle attached to it that can be used as a melee weapon.
  • Fist of North Rawr: A hand severed from the Death Claw that can be used as an unarmed melee weapon that requires 100 bare hands to wield.

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