Marvel Rivals' opinions on the 30 FPS glitch

summarize

  • Low FPS settings in Marvel Rivals cause damage issues for some heroes, such as Dr. Strange and Wolverine.

  • The developers are actively working to fix the 30 FPS bug that affects damage calculations in the game.

  • The release of Season 1 is expected to happen on January 11 and may fix FPS issues to improve the gameplay experience.

at Marvel competitors The development team has confirmed an issue that caused some players who accessed the game with lower FPS settings to deal less damage on high-end devices. And they are actively working to resolve this issue. Although there is no exact date set for fixing the FPS issues yet. Marvel competitorsDevelopers are eager to find solutions. And it may come within a few days.

Marvel competitors It quickly became a popular game in the hero shooter genre when it launched in early December 2025, despite many complaints about the hero balance in Marvel competitors' In the beginning the community received good response. It has an 80 percent player approval rate from more than 132,000 reviews on Steam.

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Recently, many players have noticed that Marvel competitors A glitch at 30 FPS that appears to cause the selected hero group to deal less damage than it would if the game was running at 60 or 120 FPS. Community reports have shown this glitch affecting Dr. Strange, Magik, Star-Lord, Venom, and Wolverine with some or all of their attack damage reduced at a lower framerate. Posts from the community manager on Marvel competitors Official Discord server under the game news tab. It has confirmed some players' suspicions about the error. It stated that some heroes had difficulty moving at lower frame rates. And these problems can extend to the damage they deal with attacks. while solving the problem “It may take some time,” community manager James assured fans that the upcoming Season 1 version of the game, expected to launch on January 11, will fix the issue in some form.

Marvel Rivals is fixing the 30 FPS damage bug

The real cause of the problem appears to be due to a specific programming feature in Marvel competitorsClient side prediction mechanism This is a programming technique generally used to remove the appearance of lag by moving characters on the screen before the server can actually process input from the player.

The post from the Community Manager did not officially list the heroes or movesets affected by the bug. While mentioning Wolverine's Feral Leap ability as one of the moves on the list, alongside his Savage Claw, he said the effect would be more noticeable when the move is tested against a stationary target. still Although they are difficult to pick up during the actual competition. If fixing the FPS issues in the Season 1 launch doesn't completely fix the FPS corruption issue, This should be fixed in a future update.

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