The writer and director of the game Kotaro Uchikoshi are well -known among fans of mysterious games. He is responsible. Escape center and AI: somnium file The same series as Infinity The series, which has just seen the new launch and the official English launch of the first two games. Never 7: End of Infinity and Used to 17: The Out of Infinity Developed by the magician and published by Spike Chunsoft, Inc. His creative process in the development of his game involves drawing inspiration from mysterious novels and science novels, movies and TV dramas, as well as his own real life experiences, creating awkward settings to increase tensions and design characters with deep ideas.
Kotaro Uchikoshi was inspired by the via football and many more.
Kotaro Uchikoshi's game combines mystery, science, horror and thriller. Never 7, Despite the slight romance, Uchikoshi is a big fan of these genres and has a list of books, movies and television dramas that inspire him. He enjoyed both Japanese work, such as Decagon House Murders, Akira, Cowboy Bebop And Jiro Akagawa's novels and Western stories such as See SE7EN, Planet of the Apes, and Star Trek
Although he may be well known for his work in a mysterious category. Escape center The Uchikoshi series is not limited to myself as a mystery. “All the books that I read and all the movies I watched are part of me,” Uchigo “In fact, it may be more difficult to name the work that does not influence me in any way.” In addition, he said that he likes to write games in other categories that are inspired by the story that he likes to show many programs that he wants to work:
“The story of life like K-ON! A horror story like Amething Out of Stephen King. The upcoming drama, such as The Breakfast Club, a love story such as Bridget Jones, a thriller movie that is full of action like Die Hard.
He focuses on both the characters and settings to create effective mystery.
Kotaro Uchikoshi's game is known for interesting characters such as AI Kaname Date or Zero Escape's Akane Kurashiki, which often holds Dark Secrets players discovered by deep in the Uchikoshi game. Explain his process in creating characters. For example: “The characteristics of my game are all the characters, the meaning is important and the story that is deeply like the cards of the card – even one card will disappear. The whole structure is broken.
Another element that makes the Uchikoshi game different is unique settings. 999: Nine hours, nine goals See the nine characters stuck in what it seems to be a sinking boat while the sequel. The last award of virtue Kick it up with a sealed scientific facilities. The love he has for a strange and uncomfortable settings can be seen in Used to 17, Which occurs in the Lemu under the theme park that falls in danger from flooding and killing everyone inside
Uchikoshi uses his settings in the combination of fiction and real life in the case of Used 17Lemu, he was inspired by the story that his friends told him about the Disneyland on the rainy night. “Before closing the time when no one is around … one voice is the rain and her quiet breath. It feels quiet, mysterious, like a dream.”
In the end, the Kotaro Uchikoshi game combines the striking settings. The characters that are memorable, sharp conversations and unexpected twisting to create stories that combine music efficiently and make players on their toe from the first word from the first work of Never 7 and Used 17 to The Hundred Line: Last Defense Academy The upcoming cooperation with the Mystery Luminary Kazutaka Kodaka game. Uchikoshi's mystery is truly unusual.