How to survive from the mansion for adventure on the island of Hello Kitty.

Adventure on the island of Hello Kitty There is a perfect Biome for Kumori called Swamp scary In this place on the island, the player will discover how it is creepy with the rundown hut, pumpkin and a spider pumpkin runs around the witch hut and also. Ghost mansion

Players must try and Survive from a haunted house With Kumori and completed the mystery THe “survived from the mansion” This mission is important for helping Kumori to prepare for her place so that she can open her poison shops and for players to unlock the Green Power Crystal, which will start sitting in a ghost and will reveal the secret cave. This guide will explain How to survive Adventure on the island of Hello Kitty Ghost mansion in Spooky Swamp

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How to survive from a haunted mansion in adventure on Hello Kitty.

In order to survive from the haunted mansion, the players will have to go through a total of 10 different rooms. The solution to the puzzle so that it can end in order to get the green energy crystal that the quest needs. However, in each room there will be a brand new puzzle that players must solve. Sometimes players will call Kumorii to help solve the mystery that the player is stuck. In this manual, we will destroy each room and explain how to finish without using Kumori to help solve the mystery for players instead. Below is a chart that gives details about how to make each puzzle:

Room number

puzzle

Completed method

Room 1

The maze that the player has to go to the other side and go through the second door.

Players must turn right at the entrance to the room. After running through the purple chair, the player must use the route below and head through the door.

Room 2

The floor disappeared that players can pass. They have to cross them to go to the door at the end.

Players can overlook the ground and see that some of the floor parts are lifted above the normal ground level. If the players step on them, they will return to the beginning of the room and walk through the door at the end.

Room 3

The invisible mirror appears when the players walk into them to block the way to the door.

Players must go to the right, walk through the table and move to the central path and go to the entrance.

Room 4

The room has 11 goals. Each door takes the players to another door to confuse. There is only one door that is correct.

In order to find the right door, the player must travel to the second door on the left. It will be found on the left of the purple glass.

Room 5

This puzzle is a room full of lever that players will have to pull until the green light is open to players that they do correctly. Next part must have players pressing the color button.

In order to complete the first part of the puzzle, the players will have to rotate each lever, the clockwise to get each light above them to be green. Next, players will have to press the red and green button by stepping on them.

Room 6

This room will have a lever. But is slightly easier than the fifth room

Players must enable two lever at the opposite corner of each other. This means the opening of the first row of the top row and the final lever of the final row.

Room 7

This time, the players will be welcomed by lever and the maze they have to solve.

When the entrance, walk forward and turn right. Walk forward, then turn right and keep walking. When the player sees my paintings, pulling that lever and heading back In the second bookshelf, go to the left, then right and use the lever found there. Finally, head through the opening, then slightly up and turn right. Now along the path to the lever, pull it and pass the door.

Room 8

The eight room will return to the lost area in the previous room.

Players will want to be directly from the far left. Walk up until the character is next to the window and create sharpness. Now the players have to stop when they reach the door and a little up. Walk up to the watch and go to the left until they can go through the door.

Room 9

This room has three different levers and routes that players must reveal to the lever.

Use the left lever to use the route to the next part of the puzzle. Now players can go to the correct route and head to the door.

Room 10

This room holds another maze that has a lost route, which depends on the lever that is pulled.

Run straight and pull the lever, then return to the entrance and down the correct route to pull that lever. Now the third route will open for players. Follow that path and pull the lever next to it. Head through a small gap and turn right and move along the wall until you reach the fourth lever. Return to the lever in the middle to the bottom and enable it. Now running along the long way to the door and leaving the last room.

Escape from the mansion

The end of the mansion will have green energy crystals.

Players must receive this Crystal Green Power, then use it for riding Ghost Tour, which will be part of the mission.

After following these steps, players will survive from the haunted mansion. Now the players are able to complete the mission by heading to the Kumori marking point on the map, opening, riding, ghosts and players will have to go through chat with the whole group. Then players can ride the car and open different lamps.

Hello Kitty Island Adventure Tag Page, art cover



Adventure

Simulating life

system

SUPER GREYSCALE 8 bit logo PC-1

Released

July 28, 2023

ESRB

E for everyone

Developer

Sunblink

Publisher

Sunblink

Complete the mission of “Survive The Mansion”. Adventure on the island of Hello Kitty

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