After months of fan speculation and multiple leaks, The Omens of Tyranny update finally brings Illuminate. Helldiver 2– The update was dropped last Thursday with little to no announcement, likely because Arrowhead's developers hoped to replicate the surprise attack nature of the Illuminate Invasion, although this patch Brings balance adjustments, new vehicles, new warbonds. and a new biome in the form of urbanized Super Earth colonies. The arrival of the 3rd faction is the biggest improvement this patch has to offer.
Although they were key players in the first game, Illuminate was noticeably absent. Helldiver 2Its launch and inevitable return are beyond words to the game and the community as a whole. The third party had finally arrived. There's still a lot to hide. A far cry from mindless hordes of Terminids or Skynet-seasoned robot militaries. The Illuminate introduces new enemies and threats. That requires a new set of strategies. If the Hell Divers wanted to send them back to whatever planet they came from.
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What is light?
The Illuminates are a squid-like alien species from outside the established galaxy. Their advanced society predates humanity by thousands of years. This puts them very much ahead of the technological arms race. It is said that they engage in cannibalism of each other's brains to pass on knowledge. Even though this might just be scary Super Earth propaganda. They were a major threat in the original. Hell DiverThey were the third group during the events of the First Galactic War.
Illuminate, or Squ'ith as they call themselves. It was crushingly defeated at the end of the First War when Super Earth came to the home of the Squ'Bai shrine, and despite Super Earth telling its citizens that the last of the Illuminates had been exterminated here. But in reality They had just been forced to leave the galaxy for a hundred years.
Arrowhead's developers hint that the current Illuminate force is just the tip of the iceberg. of the entire army only What happened to Calypso today was just a group of scouts making themselves known. And the full force of the Illuminate's vengeance had not yet been wielded. Only time will tell how much damage this faction can do over time. And how much firepower would the Hell Divers need to stop them?
Description of the Light Faction and how to deal with them.
People who do not have the right to vote
The most common enemy type players will encounter on the planet Illuminate is the Voteless—Super Earth colonists who have been kidnapped and turned into mindless zombie-like temptations for the Illuminate. Illuminate is clearly very busy. Voters are an asset in the purest sense of the word. They die incredibly easily. But the danger comes from their forces. They attacked in numbers that even the End could not match. and can easily invade or route unsuspecting players. At that point They begin to act as tar pits for larger enemies to exploit or simply instantly kill the player with a thousand-and-a-half lethal attacks.
Voters are easily dismissed. If the hell divers had their wits about them and didn't get invaded. Almost any weapon or trick can be used this way. But the shotgun may be a last resort. This is because staying within effective range opens the door for easier ambushes. The ideal is a weapon with a high rate of fire at medium-long range. Helldiver 2Assault rifles, SMGs, and dedicated submachine guns are great for taking out Voteless quickly and at a safe distance. Flame-based weapons are useful for unmatched DPS. As long as the players try not to lose to anyone.
caretaker
These powerful aliens are the vanguard of the Illuminate forces invading the galaxy. These tank squid look like elites that Master Chief could easily send away. They use melee attacks like the Voteless, but unlike the zombie minions that kill them. These brutes can make short work of hell divers, so unlucky they have to give up their sticks. They can quickly close the distance with their energy shields and powerful energy blasts.
Of course, the best way to deal with them is to stay away. This is to prevent them from using that employee. Energy blast attacks move slowly. and a heavy telegram was sent. Makes it easier to dodge But the overwhelming energy shield requires clever thinking and a quick index finger. Helldiver 2His shock weapons and lasers are great at draining armor. And a series of hits to the head will stagger them long enough to take them down. All stripe strategies will work in a short time. These enemies are faster than they appear, though. Players should therefore be sure to aim their beacons accordingly to ensure Eagle 1 doesn't miss her target.
Senior Administrator
These units are similar to other Overseers, but the main difference is the power of flight. The top keeper will have a jetpack to maneuver the battlefield with ease and rain death from above with powerful blasts and grenades.
Because these Overseers trade off mobility and range. As such, they lack the energy shield of their grounded counterparts. This makes it easier for them to deal direct damage. The same rules apply to basic handlers: aim at the head and turn on fire. Their jets can make aiming a little difficult. But impact weapons like the ARC Thrower and ARC Blitzer can alleviate the aiming problem.
watcher
The most sleepy enemies of the Illuminate Watchers are units of flying drones that toss players into an otherworldly purple glow. Creepy, but this light has uses beyond psychological warfare.
The watcher's lights signal the way for the ship to light up to drop additional enemies on the affected player. And if they are not dealt with quickly Watchers can also begin attacking at a slower, more destructive speed. This would allow them to fire a number of deadly missiles. Fortunately, they are very weak to continuous fire. Especially in the central eye area
Harvester
Like this striking and awesome stand from HG Wells's. war of the worldsThese Harvesters are currently the most formidable threat on the Illuminate Front. These powerful leaders are easily identifiable by their towering height and large blue energy shields that protect them from the most powerful wiles. These shields need to be shot with focus and explode to damage the tripod. All weapons will work. But the more power the better. Lasers and quasar cannons appear to be especially effective in this regard. Stepping into the shield while it was active came with a nasty surprise: the shield emitted a deadly electrical current. Similar to the effect of the Tesla tower.
When the shield closes Fire should still be focused on the Harvester's main hull, as with Watchers, its weak point is the central “eye” from which its laser attacks come from. The main body was covered in medium-sized armor. This means that a handful of weapons will be able to penetrate and deal minor damage while other teammates blast away its eyes. Neglecting to damage the Harvester for too long will cause its shield to regenerate. As the biggest enemy on the Illuminate's roster, they are a huge threat that must be dealt with as soon as possible.