Video games rarely come out on the other side of development unscathed. This is because an idea that initially seemed plausible, achievable, and interesting was ultimately cut from the final version of the game. The Legend of Zelda: Tears of the Realm It's one of those games where scissor-editing can't be avoided like other games, thankfully. Zelda: Tears of the Realm It turned out to be a huge success, which speaks volumes about Nintendo's decision in the end.
Even though it's surprising Zelda: Tears of the Realm It ends with several excerpts before everything is said and done. Some of this content is pretty insignificant considering everything that went into the final game. But it's likely that there will be a few pieces that players might want to see survive off the cutting room floor. Included in the content cut for Tears of the Kingdom namely cooking effects and additional armor. Additional horses that can be registered at the stables Unused items identified by their missing name and current icon. and unused rooms Tears of the KingdomHyrule.
Many Zelda: Tears of the Kingdom features ended up on the cutting room floor.
Zelda: Tears of the Kingdom initially had cooking effects and additional armor.
One of the non-essential parts of the content that was cut for Zelda: Tears of the Realm It involves cooking effects and additional armor that were never included in the final game. Two unused cooking effects, TwiceJump and EmergencyAvoid. It currently exists only in name. With no indication of how the effect occurs, however, it can be assumed that TwiceJump allows Link to jump twice for a short period of time, and perhaps EmergencyAvoid. It might initially allow Link to automatically evade deadly attacks while the effect is running.
Additional armor effect for Tears of the Kingdom It never made it into the final game, even though it was in the game. Breath of the Forest– Effects are used AncientResistance Breath of the ForestLink's ancient armor, which gives Link great resistance to damage from ancient weapons, such as Breath of the ForestNo version of the ancient armor exists. Tears of the KingdomThere is no reason to follow the consequences.
However, if the player successfully finds and conquers all 152 shrines.
Tears of the Kingdom
They will receive Ancient Hero Aspects for their efforts. which is the only piece of armor that closely resembles the ancient armor from
Breath of the Forest
–
Players were originally allowed to mount and register additional horses in Zelda: Tears of the Kingdom.
Perhaps the most important part of the material never made it into the final cut. Zelda: Tears of the Realm Namely, players are allowed to ride and register additional horses in the game. Firstly, in its current form. Players can ride a Stalhorse. Tears of the Kingdom But it cannot be registered at the stable. This is unfortunate, as Stalhorses allow players to ride the Gloom without being harmed by it. But it can also make Depths a little too easy to use.
Additionally, the Mountain Lord was originally a mount that could be registered at the stable. Before all the ideas end up on the cutting room floor It was possible for players to ride the Mountain Lord. Breath of the ForestEven if they can't register in Tears of the KingdomHowever, players can summon the Lord of the Mountain by offering fruit to one of the Satori trees scattered throughout Hyrule, which then appear in cutscenes but cannot be docked.
Unused icons and names indicate that some items never made it into Zelda: Tears of the Kingdom.
Another cut of content comes in the form of unused icons and names, indicating that some items never made it. Zelda: Tears of the RealmFinal Creation First, there's the unused Zonai equipment dispenser. Tears of the Kingdom That has a 20% chance to drop a Beam Emitter, a 20% chance to drop a sled, a 30% chance to drop a mirror, a 15% chance to drop a fan, and a 15% chance to drop a small wheel. Two, the names of the missing objects “Energy_Material_02” indicates that it originally had a medium crystallizing charge, which puts it between the normal and large crystallizing charge.
…Lord of the Mountain was originally a mount that could be registered at the stable. Before all the ideas end up on the cutting room floor
The item named “Item_Ore_K” is missing. Tears of the KingdomBut it's unclear what that might be. There is also an unused icon for Item_Ore_N that shows a group of green and gold ingots that resemble Zonai technology. At least five items Tears of the KingdomParaglider's cloth never made it to the final game. But it is impossible to know what it is.
Many rooms are unused in Final Cut of Zelda: Tears of the Kingdom.
There are many unused rooms. Zelda: Tears of the Realm Bugs and mods make it difficult for players to access. At the top of Hyrule Castle's main tower, players can glitch through a closed door to find an unused room. There is also an unused room behind the Fashion Passion store in Gerudo City. Tears of the Kingdom– Even though these two rooms are not in use. Tears of the KingdomHowever, the two of them were also in there. Breath of the Forest And still maintains the original model in the sequel.
There is also an unused cave. Tears of the Kingdom that exists and can actually be used in Breath of the Forest– Players can find a cave near the Samasa Plains, which is out of bounds behind a rock wall. The cave is fully accessible. Breath of the ForestEven if there's nothing in it These unused areas in The ear of the kingdom It's clear evidence that Nintendo uses Breath of the Forestof Hyrule and adjusted to fit. Tears of the KingdomThe story of