Kronos: New Dawn It's going to be the next big project from Bloober Team, a Polish studio that's recently made waves with its surprising grandeur. Silent Hill 2 New Bloober has been impersonated. Silent Hill This series is the second in particular. For the majority of existence They focus on similar themes and aesthetics. So it was a perfect choice for a remake. But now that Bloober's fate has been fulfilled. It looks like it's moving onto another famous horror franchise: Dead Space–
That might not be fair to say—Kronos: New Dawn doing things So much to set yourself apart. Dead Space—but the sci-fi storyline and survival horror gameplay make Visceral Games' classic space travel franchise easy to compare to. ChronosPlayers are tasked with exploring a post-apocalyptic world filled with bizarre humanoid creatures. (which is definitely reminiscent of Dead SpaceDelving into the mysterious cracks in time will take players to Poland in the 1980s, and this mysterious time travel mechanic appears to be the backbone of the game's plot.

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What to expect from Cronos: New Dawn
The upcoming sci-fi horror game Cronos: The New Dawn delivers a shocking experience that draws on the classic genre while adding its own flair.
Team Bloober is chasing Dead Space, Resident Evil Magic with Cronos: The New Dawn.
Cronos will have gameplay similar to Resident Evil and Dead Space, says Bloober.
Gaming audiences aren't the only ones being compared. Chronos to Dead Space– In an interview with MP1st Chronos' Game Director Wojciech Piejko addressed the two directly. Dead Space and Resident Evil—Probably a post—RE4 List—because there is that framework for fighting. Chronos will “lean towards” Unfortunately, Piejko doesn't go into more detail than that. But he suggested that. Chronos Will take inspiration from Dead Spaceof the amputation technician as well Alan WakeBattle using light:
I can't reveal too much right now, but in Dead Space you have to cut off the limbs of Necromorphs, in Alan Wake you have to use a flashlight to attack enemies, and in Cronos you have to… wait and see.
This quote from Piejko is deliberately vague and suggestive. So it's not clear how truly comparable he is. It's important to note that these comments are part of a broader conversation about the role of combat in survival horror games. and that balance Chronos It aims to attack between gameplay, atmosphere, and storytelling. So while Chronos There may be a more direct literal translation or evolution. Dead SpaceThe game's amputation mechanics, Piejko seems to be speaking more broadly. This means that the game is trying to capture a similarly unique and striking combat mechanic. which stimulates feelings of fear
Cronos: Learning a new dawn from Dead Space can only be a good thing.
There's no doubt that game viewers are anxious to see what it's like. Kronos: New Dawn As it turns out, despite their constant support, the Bloober team has encountered many problems over the years. due to the mishandling of certain topics and what some consider to be empty game design, but Silent Hill 2 It was seen as a turning point for the studio. Even by Bloober's CEO, this is a good thing. But it also means expectations. Chronos It's much higher, and because it's an original IP, it's expected to be more unique and innovative. Silent Hill 2 rebuild
Bloober will not be able to build its legacy on being “like”. Dead Space,” just as it cannot be flagged as “being like”. Silent Hill,” but taking inspiration from one of the best science fiction survival horror games of all time seems like it makes sense, after all. Dead Space I myself received a lot of inspiration from Resident Evil 4And few would argue that it feels too derivative of Capcom's 2005 masterpiece. Hopefully the same relationship applies to Chronos and Dead Space–